Updates

by FS_Sarge

Sat Sep 12, 2015 5:02 pm
0 Posts
Well most of you probably already know by now. We have done some server side tweaking.
You can now  set tripwires/sticky with: Smoke, Flashbangs, Mustard, Molitov, TNT and of course nades.
The TNT Trips can be shot from a distance to blow up.

New Gametypes:
Gungame - you start out with some of the upper end guns and end when  level 20 is complete and that would be using a bash.
AKC - Kill Confirmed It's Teamdeath match with an objective you have to recover your enemies dog tags to score a point for the team (Currently set to first team to reach 50 wins) Also pickup your teammates dog tags to prevent the enemy from getting a point.

I recently did a couple tweaks again inside the gametypes..... I removed the built in killcam in AKC
I also went back on a bad attempt to kill betties by shooting them............just can't figure that one out what should work isn't and not kicking errors.........But you should die when you walk into the betties now, I wasn't aware until last night that there was an issue of people getting hit by betties and still living. That part of the script is reverted back to how it was initially.

In the coming months we will be doing an update to the mod that should be fairly good size....... We hope to have some new weapons and vehicles and other adjustments but this will take some time. We do have a vast amount done from times past but we still have a lot of work to do still ......a ton of trial and errors ahead.

Also I am going to copy some of the ideas to fix PB into a new post that non members (visitors) can see.
This could help get more players into the game server.

In the tradition of FS............. Please let us know your suggestions......... Keep in mind we will weigh what can and can not be done and try to accommodate what we can.

Enough of my Rambling
Sat Sep 12, 2015 6:19 pm
255 Posts
Vehicles? what are those of vehicles you speak of,if i may ask?


Click --> My Steam Profile
Sat Sep 12, 2015 10:27 pm
0 Posts
Vehicles from Bloodlust =) I had asked him a couple years back if I could use them and was given permission =) That was asked before when I was helping COTG get their mod going. Plus there are a few other Vehicles that I am thinking about......from various outlets.
Sun Sep 13, 2015 3:34 am
291 Posts
When you talk about adding info so people can get Punkbuster working... You might want to put the files on a share the players have access to without registering or waiting on approval so they can download them right away.  

I can load up an empty Windows 7 machine and test the steps/files (possibly record them if I use my laptop).
Sun Sep 13, 2015 3:34 am
255 Posts
well, I would need to refresh my memories about a vehicle which I dint finish. Perhaps, you can help me on this one.

Thanks


Click --> My Steam Profile
Mon Sep 14, 2015 1:28 am
0 Posts
I started a Public Punkbuster topic that non registered people can come into the server and view without having to register. There are only two topics they can see The newly Created Public Punkbuster fix and non xlrstats topic
Visitors can only read the topics in order to reply they need to be registered using their in Game name.

Joe --Old and who ever please feel free to post in that topic any help or information to help those people.